New from Simon & Schuster

A Sudden Light by Garth Stein
The King's Curse by Philippa Gregory
Rebel Yell by S. C. Gwynne
Angels Walking by Karen Kingsbury
The Short and Tragic Life of Robert Peace by Jeff Hobbs
You Can't Make This Stuff Up by Theresa Caputo
Hikaru no Go, Vol. 14

Hikaru no Go, Vol. 14

(Book #14 of Hikaru No Go)
Illustrated by: Takeshi Obata
R to L (Japanese Style)

After stumbling across a haunted Go board, irresponsible Hikaru Shindo discovers that the spirit of a master player has taken up residence in his consciousness. In his pursuit of the "Divine Move," Fujiwara-no-Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed Go prodigy Akira Toya!

sai VS. toya koyoWhen Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity, if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?! Hikaru is so busy honing his skills, he doesn't notice Sai's growing concerns...
Choose a format:
  • VIZ Media LLC | 
  • 216 pages | 
  • ISBN 9781421515106 | 
  • February 2009
List Price $12.99

Resources

To download a file to your computer right-click on the link and choose 'save file as'

High Resolution Images

More Books from this Author

About the Author

Explore

CONNECT WITH US

Get a FREE eBook
when you join our mailing list!