StarCraft II: Devils' Due

StarCraft II: Devils' Due

It was at times like this that Jim Raynor, former marine lance corporal, proud citizen of the Confederacy and erstwhile farm boy, felt most alive. At the speed at which he was urging the vulture, the wind cooled his face so that the oppressive heat vanished. He felt like a wolf hunting down prey, except the purpose of today’s adventure was not the death of a living being but the death of the empty state of Raynor’s and Tychus’s wallets. This was a cargo train, not a passenger train, and inside its silvery innards was—if Tychus’s tip was right, and Jim had every reason to believe it would be—a very lovely, very large safe filled with Confederate credits.

“Why, it’s a rescue mission, Jim,” Tychus had rumbled, his blue eyes dancing with good humor as he had filled Raynor in on the plan. “Those poor creds—they’d just be condemned to lining the pockets of some Old Families who don’t need any more money. Or else put to some nefarious scheme that could hurt somebody. It’s our duty—hell, it’s our calling—to liberate them creds to where they could do something that really mattered.”

“Like buying us drinks, women, and steak dinners.”

“That’s a good start.”

“You’ve got a heart of gold, Tychus. I’ve never met such an altruistic man in my life. I got goddamn tears in my eyes.”

“It’s a tough job, but somebody’s got to do it.”

Jim grinned as he recalled the conversation. He and Tychus were behind the train, catching up to it quickly. He stayed right and Tychus veered left. Tychus crossed over the maglev tracks, adjusting the magnetic frequency on his bike to compensate so that he, like the train itself, could cross easily. Jim increased his speed, moving alongside the maglev until the right car came into view. He and Tychus had spent hours analyzing all kinds of transportation vessels over the last few years, sometimes simply from blueprints or images, but usually up close and personal, as they were about to do now. They had “liberated” other credits before—it seemed to them like hundreds of thousands over the years, although the liberated credits never seemed to stay with them very long. That was all right too. It was part of the ride that life had become.

***

The year is 2494. Almost five years ago, Jim Raynor and Tychus Findlay were members of the Heaven’s Devils, an elite Confederate marine unit praised for its nerves of steeland combat expertise. After making a stand against their corrupt commanding officer, the two men were forced to go AWOL or risk being unjustly prosecuted and resocialized.

Now, Raynor and Findlay are outlaws hounded by an unyielding interstellar marshal. Life, however, has never beenbetter. Each day is another chance to pilfer more credits from the Confederacy’s deep coffers. Each night holds the promise of spending their hard-earned profits in bars, brothels, and gambling halls. But a man can only run so far before the law—and his past—catch up with him. . . .

Devils’ Due recounts an unforgettable period of Jim Raynor’s life as he descends into the Koprulu sector’s criminal underworld alongside the street-savvy Findlay. Here, far from his humble upbringing on the fringe world of Shiloh, Raynor will face some of the most trying challenges of his life. The decisions he makes will alter his destiny forever and put his father’s oft-spoken wisdom, “A man is what he chooses to be,” to the ultimate test.
Choose a format:
  • Gallery Books | 
  • 272 pages | 
  • ISBN 9781439172711 | 
  • April 2011
List Price $8.99

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About the Author

Christie Golden
Photo Credit: Michael P. Georges

Christie Golden

New York Times bestselling and award-winning author Christie Golden has written over thirty novels and several short stories in the fields of science fiction, fantasy, and horror. Golden launched the TSR Ravenloft line in 1991 with her first novel, the highly successful Vampire of the Mists, which introduced elven vampire Jander Sunstar. To the best of her knowledge, she is the creator of the elven vampire archetype in fantasy fiction.

She is the author of several original fantasy novels, including On Fire’s Wings, In Stone’s Clasp, and Under Sea’s Shadow (currently available only as an e-book) the first three in her multi-book fantasy series “The Final Dance” from LUNA Books. In Stone’s Clasp won the Colorado Author’s League Award for Best Genre Novel of 2005, the second of Golden’s novels to win the award.

Among Golden’s other projects are over a dozen Star Trek novels and the well-received StarCraft Dark Templar trilogy, Firstborn, Shadow Hunters, and Twilight. An avid player of Blizzard’s MMORPG World of Warcraft, Golden has written several novels in that world (Arthas, Lord of the Clans, Rise of the Horde) with more in the works, including The Shattering: Prelude to Cataclysm, due out in August 2010. She has also written two Warcraft manga stories for Tokyopop, “I Got What Yule Need” and “A Warrior Made.”

Golden is currently hard at work on three books in the major nine-book Star Wars series “Fate of the Jedi,” in collaboration with Aaron Allston and Troy Denning. Her first book in the series, Omen, hit shelves in June of 2009, and her second, Allies, is slated for publication in early summer of 2010.

Golden welcomes visitors to her website, www.christiegolden.com.

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